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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Sharing and learning from UX and general design links</description><title>I love UX</title><generator>Tumblr (3.0; @love-ux)</generator><link>http://love-ux.tumblr.com/</link><item><title>Impressive online map technology by Microsoft (Bing)</title><description>&lt;object width="400" height="284"&gt;&#13;
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&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Impressive online map technology by Microsoft (Bing)&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/15968790118</link><guid>http://love-ux.tumblr.com/post/15968790118</guid><pubDate>Mon, 16 Jan 2012 16:50:22 -0500</pubDate><category>maps</category><category>augmented-reality</category></item><item><title>After the futuristic vision of Microsoft, let’s have a...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/8Y2Hn1HuXc4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;After the futuristic vision of Microsoft, let’s have a look at the futuristic vision of Braniff International, in 1968.&lt;/p&gt;
&lt;p&gt;Speed is not the central point, the experience is what matters. Some of them weird, like the ability to watch 3 movies at the same time.&lt;/p&gt;
&lt;p&gt;But it has Skype!&lt;/p&gt;
&lt;p&gt;I personally love the James Bondish feeling and narrator’s voice.&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/12515522609</link><guid>http://love-ux.tumblr.com/post/12515522609</guid><pubDate>Tue, 08 Nov 2011 11:32:00 -0500</pubDate><category>past-future</category><category>plane</category><category>vintage</category></item><item><title>What’s happening to me!? I’m starting to be really...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/a6cNdhOKwi0?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;What’s happening to me!? I’m starting to be really interested in Microsoft products. Nice concept of a digital way of life. Clearly exciting&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/12322636615</link><guid>http://love-ux.tumblr.com/post/12322636615</guid><pubDate>Fri, 04 Nov 2011 07:20:18 -0400</pubDate><category>smartcities</category><category>connectivity</category></item><item><title>Organizing content using LATCH: location, alphabet, time, category, or hierarchy</title><description>&lt;a href="http://www.informit.com/articles/article.aspx?p=130881&amp;seqNum=6"&gt;Organizing content using LATCH: location, alphabet, time, category, or hierarchy&lt;/a&gt;: &lt;p&gt;The ways of organizing information are finite. It can only be organized by location, alphabet, time, category, or hierarchy. These modes are applicable to almost any endeavor—from your personal file cabinets to multinational corporations. They are the framework upon which annual reports, books, conversations, exhibitions, directories, conventions, and even warehouses are arranged.&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11900762999</link><guid>http://love-ux.tumblr.com/post/11900762999</guid><pubDate>Tue, 25 Oct 2011 03:26:14 -0400</pubDate><category>content</category><category>process</category><category>UX</category></item><item><title>Data Visualisation in Web Apps</title><description>&lt;a href="http://blog.intercom.io/data-visualisation-in-web-apps"&gt;Data Visualisation in Web Apps&lt;/a&gt;: &lt;p&gt;
&lt;script src="http://speakerdeck.com/embed/4e9462711c29c6005401298a.js"&gt;&lt;/script&gt;&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://blog.intercom.io/data-visualisation-in-web-apps"&gt;Read full article&lt;/a&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11436465707</link><guid>http://love-ux.tumblr.com/post/11436465707</guid><pubDate>Fri, 14 Oct 2011 10:52:00 -0400</pubDate><category>datavisualization</category><category>webapp</category></item><item><title>Beware of Icebergs</title><description>&lt;a href="http://blog.intercom.io/beware-of-icebergs"&gt;Beware of Icebergs&lt;/a&gt;: &lt;p&gt;Let’s talk about icebergs…&lt;/p&gt;
&lt;p&gt;We call them icebergs because what can be seen is trivial in comparison with what goes on beneath the surface. They can harm projects in 3 different ways.&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;A UX designer adds it in, not understanding the complexity.&lt;/li&gt;
&lt;li&gt;A client is furious when an agency won’t bow to a seemingly tiny UI change.&lt;/li&gt;
&lt;li&gt;Users of an app grow frustrated when a seemingly small change seems to take forever.&lt;/li&gt;
&lt;/ul&gt;</description><link>http://love-ux.tumblr.com/post/11430824402</link><guid>http://love-ux.tumblr.com/post/11430824402</guid><pubDate>Fri, 14 Oct 2011 05:07:13 -0400</pubDate><category>process</category></item><item><title>Questions I ask when reviewing a design</title><description>&lt;a href="http://37signals.com/svn/posts/3024-questions-i-ask-when-reviewing-a-design"&gt;Questions I ask when reviewing a design&lt;/a&gt;: &lt;p&gt;&lt;span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;These are in no particular order, and I don’t ask all of them every time.&lt;/p&gt;
&lt;p&gt;What does it say?&lt;br/&gt;What does it mean? &lt;br/&gt;Is what it says and what it means the same thing?&lt;br/&gt;Do we want that? &lt;br/&gt;Why do we need to say that here? &lt;br/&gt;If you stopped reading here, what’s the message?&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://37signals.com/svn/posts/3024-questions-i-ask-when-reviewing-a-design"&gt;keep reading…&lt;/a&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11389315767</link><guid>http://love-ux.tumblr.com/post/11389315767</guid><pubDate>Thu, 13 Oct 2011 03:43:00 -0400</pubDate><category>ui</category><category>design</category><category>process</category></item><item><title>Introduction to Design Studio Methodology</title><description>&lt;a href="http://uxmag.com/articles/introduction-to-design-studio-methodology"&gt;Introduction to Design Studio Methodology&lt;/a&gt;: &lt;p&gt;This is the first part, don’t forget to read &lt;a href="http://uxmag.com/articles/the-design-of-design-studio"&gt;part II&lt;/a&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11267095432</link><guid>http://love-ux.tumblr.com/post/11267095432</guid><pubDate>Mon, 10 Oct 2011 04:10:29 -0400</pubDate><category>design</category><category>methodology</category></item><item><title>Steve Jobs</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lsoq5f3SMo1qz81q2o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Steve Jobs&lt;/strong&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11134135359</link><guid>http://love-ux.tumblr.com/post/11134135359</guid><pubDate>Fri, 07 Oct 2011 03:29:00 -0400</pubDate><category>RIP</category></item><item><title>
Simplifying Complex Applications

Hagan Rivers, of Two Rivers...</title><description>&lt;iframe class="tumblr_audio_player tumblr_audio_player_11056545139" src="http://love-ux.tumblr.com/post/11056545139/audio_player_iframe/love-ux/tumblr_lsl8bi3BJY1qz81q2?audio_file=http%3A%2F%2Fwww.tumblr.com%2Faudio_file%2Flove-ux%2F11056545139%2Ftumblr_lsl8bi3BJY1qz81q2" frameborder="0" allowtransparency="true" scrolling="no" width="500" height="85"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;&lt;span&gt;
&lt;h2&gt;&lt;a title="Permanent Link: Hagan Rivers  Simplifying Complex Applications" href="http://www.uie.com/brainsparks/2011/09/29/hagan-rivers-simplifying-complex-applications/"&gt;Simplifying Complex Applications&lt;/a&gt;&lt;/h2&gt;
&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;Hagan Rivers, of &lt;a href="http://www.tworivers.com/"&gt;Two Rivers Consulting&lt;/a&gt;, spends her time meeting with teams to show them exactly how to streamline these complex applications. Whether it’s an app for managing purchase orders or hospital patients, there is a lot to consider. Hagan expresses the value of taking a step back and sifting through the complexity. This allows you to untangle the necessary bits to arrive at a better focus.&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11056545139</link><guid>http://love-ux.tumblr.com/post/11056545139</guid><pubDate>Wed, 05 Oct 2011 06:11:00 -0400</pubDate><category>interface</category><category>applications</category><category>patterns</category></item><item><title>Improve The User Experience By Tracking Errors</title><description>&lt;a href="http://uxdesign.smashingmagazine.com/2011/10/04/improve-the-user-experience-by-tracking-errors/"&gt;Improve The User Experience By Tracking Errors&lt;/a&gt;: &lt;p&gt;Tracking and optimizing error messages will help you measurably improve your website’s user experience. We’ll walk through how to add error tracking using Google Analytics, with some code snippets. Then, we’ll assemble the data and analyze it to figure out how to &lt;strong&gt;improve&lt;/strong&gt; your error message drop rates.&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11054977610</link><guid>http://love-ux.tumblr.com/post/11054977610</guid><pubDate>Wed, 05 Oct 2011 04:01:26 -0400</pubDate><category>applications</category><category>feedback</category></item><item><title>Live data wall and immersive film at THINK exhibit</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/JVrXAsYd1Wk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Live data wall and immersive film at THINK exhibit&lt;/strong&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11020677314</link><guid>http://love-ux.tumblr.com/post/11020677314</guid><pubDate>Tue, 04 Oct 2011 10:10:32 -0400</pubDate><category>interactive</category><category>interface</category><category>touch-screen</category><category>datavisualization</category></item><item><title>Case study: A seven-foot motion-actived interactive wall...</title><description>&lt;iframe src="http://player.vimeo.com/video/29818890" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Case study: A seven-foot motion-actived interactive wall developed for the national fitness chain Bally Total Fitness.&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11015182579</link><guid>http://love-ux.tumblr.com/post/11015182579</guid><pubDate>Tue, 04 Oct 2011 03:45:15 -0400</pubDate><category>interface</category><category>interactive</category><category>case-study</category></item><item><title>Three Questions You Shouldn't Ask During User Research</title><description>&lt;a href="http://www.uie.com/articles/three_questions_not_to_ask/"&gt;Three Questions You Shouldn't Ask During User Research&lt;/a&gt;: &lt;p&gt;1) Asking about the future&lt;/p&gt;
&lt;p&gt;2) Asking how they’d design a feature&lt;/p&gt;
&lt;p&gt;3) Asking by providing their reason&lt;/p&gt;
&lt;p&gt;&lt;a title="Three Questions You Shouldn't Ask During User Research" target="_blank" href="http://www.uie.com/articles/three_questions_not_to_ask/"&gt;More details&lt;/a&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/11015056814</link><guid>http://love-ux.tumblr.com/post/11015056814</guid><pubDate>Tue, 04 Oct 2011 03:35:00 -0400</pubDate><category>research</category><category>UX</category><category>process</category></item><item><title>UI stencils kits!</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lshqibx5dP1qz81q2o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;UI stencils kits!&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10978334309</link><guid>http://love-ux.tumblr.com/post/10978334309</guid><pubDate>Mon, 03 Oct 2011 08:54:00 -0400</pubDate><category>UI</category><category>toolkits</category><category>process</category></item><item><title>
Bill Scott – Design Patterns for Multiple Platforms

As we use...</title><description>&lt;iframe class="tumblr_audio_player tumblr_audio_player_10975058341" src="http://love-ux.tumblr.com/post/10975058341/audio_player_iframe/love-ux/tumblr_lshfdry3kT1qz81q2?audio_file=http%3A%2F%2Fwww.tumblr.com%2Faudio_file%2Flove-ux%2F10975058341%2Ftumblr_lshfdry3kT1qz81q2" frameborder="0" allowtransparency="true" scrolling="no" width="500" height="85"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;span&gt;
&lt;h2&gt;&lt;a title="Permanent Link: Bill Scott  Design Patterns for Multiple Platforms" href="http://www.uie.com/brainsparks/2011/09/16/bill-scott-design-patterns-for-multiple-platforms/"&gt;Bill Scott – Design Patterns for Multiple Platforms&lt;/a&gt;&lt;/h2&gt;
&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;As we use a multitude of devices to access the same content, we expect a similar experience across platforms. If you have a great user experience on the desktop, it would be easy to rationalize that your mobile experience, for example, shouldn’t be painful. User experience professionals now need to consider how and where their applications and content are being accessed more than ever before.&lt;/span&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10975058341</link><guid>http://love-ux.tumblr.com/post/10975058341</guid><pubDate>Mon, 03 Oct 2011 04:53:00 -0400</pubDate><category>devices</category><category>UI</category></item><item><title>SWYP: (Touch &amp;) see what you print</title><description>&lt;iframe src="http://player.vimeo.com/video/28524675" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;SWYP: (Touch &amp;) see what you print&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10688806440</link><guid>http://love-ux.tumblr.com/post/10688806440</guid><pubDate>Mon, 26 Sep 2011 11:51:41 -0400</pubDate><category>print</category><category>industrial</category><category>touch-screen</category></item><item><title>A First Look at BankSimple</title><description>&lt;iframe src="http://player.vimeo.com/video/29339937" width="400" height="300" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A First Look at BankSimple&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10681914502</link><guid>http://love-ux.tumblr.com/post/10681914502</guid><pubDate>Mon, 26 Sep 2011 04:32:24 -0400</pubDate><category>financial</category><category>banking</category><category>webapp</category><category>demo</category></item><item><title>10 Toolkits for iPad Wireframing</title><description>&lt;a href="http://uxmovement.com/resources/10-essential-toolkits-for-ipad-wireframing"&gt;10 Toolkits for iPad Wireframing&lt;/a&gt;: &lt;p&gt;iPad toolkits for Photoshop, Illustrator, Omnigraffle, Axure&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10550916474</link><guid>http://love-ux.tumblr.com/post/10550916474</guid><pubDate>Fri, 23 Sep 2011 03:33:00 -0400</pubDate><category>toolkits</category><category>wireframe</category><category>process</category></item><item><title>UX Lessons Learned From Offline Experiences</title><description>&lt;a href="http://blog.jonphillips.ca/2011/08/01/some-ux-lessons-ive-learned-from-offline-experiences/"&gt;UX Lessons Learned From Offline Experiences&lt;/a&gt;: &lt;p&gt;&lt;img src="http://cdn.jonphillips.ca/wp-content/uploads/UX21.jpg"/&gt;&lt;/p&gt;</description><link>http://love-ux.tumblr.com/post/10512898517</link><guid>http://love-ux.tumblr.com/post/10512898517</guid><pubDate>Thu, 22 Sep 2011 03:07:58 -0400</pubDate><category>ux</category><category>offline</category></item></channel></rss>
